Showing 6 blog posts matching 2 tags: Pathfinder Playtest, Pathfinder
Risks & Rewards: And Still We Stand Tall

Time certainly does fly, and it has flown us to the final days of the Risks & Rewards Playtest! We’ve seen a steady flow of feedback so far, but if you haven’t gotten yours in it, now is the time. Come next Friday, April 10, the playtest will be closed!
Risks & Rewards: Take My Hand, We’ll Make It I Swear

Well, well, by the old calendar on the wall, it looks like we are about halfway through the Risks & Rewards Playtest! We’ve seen some great feedback so far, though to ensure these classes become the best that they can be, we need as many of your thoughts as we can get. Luckily, you have until April 10th to test out the daredevil and the slayer and then take the surveys.
Take a Chance on the Risks & Rewards Playtest!

Risk is an integral part of every exciting adventure. Do you open that next door in the dungeon, heedless of what might be lurking behind it? Do you cast that high-rank spell to take out your current foe, or do you save it for a tougher encounter? Do you risk angering a god by destroying a dangerous artifact? Whatever you’re willing to risk, if you survive the effects of your choices, numerous rewards await you—be they treasure, experience, or the glory that comes from being bold adventurers! While any heroic character can live in the space between risk and reward, we’re on the cusp of introducing two new classes who thrive there.
Impossible Playtest Debrief

Hey everybody, Joshua Birdsong here!
Thank you all for the excitement and participation in the Impossible Playtest! We’ve received a ton of feedback and we’re ready to dive back into the metaphorical pool that is the necromancer and the runesmith. As always, your response to the playtest is invaluable, and we’re ready to give a glimpse of what’s to come! First, I’ll talk about the necromancer, and then James Case will talk about the runesmith.Welcome to the Impossible Playtest!

A door has opened, and something impossible is coming. But worry not—in preparation of the coming emergence, we’re introducing two new classes!
Battlecry! Playtest Debriefing

Now that the dust of battle has cleared and all your survey responses are in, we can examine the intel you’ve given us to help refine and perfect the commander and guardian classes. We appreciate all your feedback, and while we’re still sifting through the more detailed notes, we can give you some quick insights into some ways we’ll be moving forward.