Showing 2 blog posts matching 2 tags: Ultimate Intrigue, Roberto Pitturru
Do Not Underestimate the Sneakiness!
Working on Pathfinder Campaign Setting: Inner Sea Intrigue brought out our inner deviousness—this book has so many ways to inject a little craftiness into your Golarion games, especially for players and GMs who are using the recently released Ultimate Intrigue. Now that Inner Sea Intrigue is about to hit the streets, we thought we’d show you some of our favorite toys from the book!
Tools of Mischief
The Brilliant Planner feat lets you make a fund that you can use to pull out the item or resource you need in a particular situation, which can be pretty useful in clutch situations. The fighter gains several new combat feats that enhance his bravery (both against all mind-affecting effects and against social attacks like feint and demoralize) and even allow him to share his bravery with nearby allies. Legendary influence lets mediums choose one feat for each legend and accept influence to gain the feat they chose when they channel that legend (so you can pick things that only help you with one legend, like Selective Channel for hierophant, which has channel, Arcane Armor Training for archmage, and so on). Feats like Subtle Enchantments are great for manipulating others (in this case, it makes it harder to notice the target is enchanted with Sense Motive and gives a 50% that a target who succeeds on the save doesn't notice it had to make a Will save). The three new styles are Fox Style, which lets high-Int characters master feinting, dirty tricks, and the like, Owl Style allows martial characters to use their fighting skill to maneuver around the battlefield fluidly, and Street Style lets urban characters create combo attacks using the environment around them. And that's just a few of the feats you'll find in the book!